We are delighted to welcome Tencent Cloud in bringing TDSQL into BNC’s core system, which is in time with our move to boost our business through financial technology. We look forward to using an upgraded database architecture to serve our customers’ various and wide-ranging business needs and demands.
Tencent Cloud helps us operate our games efficiently and stably. With the aid of Tencent Cloud Elastic Microservice(TEM), our developers and OPS engineers can perform game OPS more simply and conveniently to deliver a smoother gaming experience to our players.
Thanks to Tencent Cloud, we are better equipped to address various challenges in cloud infrastructure and also see significant improvements in efficiency, scalability, stability, network security, and support services.
Tencent Cloud's content delivery technology achieves high-quality delay-free distribution. Its beauty filter SDKs come in a wide variety, so they are very popular with idols and influencers. Plus, Tencent Cloud has always been very responsive to our requests and questions.
Tencent Cloud helped us serve more than 10 million users across Southeast Asia to create an ecosystem among our users and sustain fast growth of e-book stores & UGC platforms.
Backed by Tencent Cloud, we have achieved a remarkable business performance, and secured a leading position in the online insurance industry to provide better insurance products and services for our customers in Hong Kong.
Tencent Cloud has many success stories in Japan in terms of real-time distribution and live streaming technologies, which further enhances our confidence in Tencent Cloud services.
Thanks to the support and high quality services of Tencent Cloud, we carry out events without geographic restrictions. Up to 100,000 people can be present on the platform at the same time.
Tencent Cloud managed to complete the work in just a few weeks after the personalized requirements for product updates and improvements were put forward.
Internationally recognized certifications means secure, reliable and compliant cloud protection
60+
Availability Zones provide world-wide coverage
20M+
Developers utilize Tencent Cloud’s industry leading cloud solutions
Success Stories from Our Customers
Vanyi Technology under Vanke
Vanyi Technology is a wholly-owned subsidiary of China Vanke Co., Ltd. It has a vision to "build a digital Vanke and develop into a leading real estate technology platform". Through technology upgrading and product innovation, it is also working to push forward the digital transformation of the entire real estate industry.
WeSing is the world's first karaoke singing application for social networking between friends. It has a variety of features such as the singing practice mode, competition, group chat, championship, and UGSV. With close to 10 million MAUs and a penetration rate of about 80% of users in the online karaoke market, WeSing is an unrivaled application in the pan-entertainment industry.
Weimob is a leading provider of cloud-based commerce and marketing solutions as well as targeted marketing services in China. It focuses on SaaS tools and targeted marketing, covering ecommerce systems, data monitoring, and agent operations, with the aim of helping WeChat Channels accounts turn their followers into public domain customers.
DouYu is the largest live streaming and sharing platform in China. With a focus on game live streaming, it covers a wide variety of live content, such as sports, variety shows, and entertainment.
Bank Neo Commerce, is more than a bank, redefining the way banking works by creating a service system that is based on customer needs and wants. Supported by technological advances, we provide digital-based inclusive financial services that are profitable and accessible to everyone.
Posify is a leading platform for omnichannel smart retail operations that is committed to empowering the digital transformation of SMEs. It helps customers build dedicated online stores and WeChat Mini Program stores and also provides point of sale (POS) solutions for brick-and-mortar stores.
JOOX is an international platform for music lovers, boasting over 45 million songs in its vast library. In addition to global hits, artists, and albums, it also presents personalized playlists, live concerts, and musical events. Moreover, it offers the karaoke and chat room features, where users can sing, chat, and have fun with friends.
THE GULU is an application that focuses on queue management automation as well as a platform that customizes crowd management. It allows merchants to better organize waiting customers during peak hours.
M&E is a technology-driven company committed to developing the Japanese live streaming market. It currently operates two apps, DokiDoki Live and Pokekara.
DokiDoki Live quickly gained wide recognition after launch in the Japanese market. It enjoys a great popularity with a large number of Japanese streamers and users.
Actively engaged in game development, monoAI uses various services such as XR and VR to create environments and platforms for virtual offices and events.
KMS inc. is a 7-year-old startup company focusing on gaming businesses.
KMS provides cloud solutions, system development services, and internal/one-stop marketing services and delivers brand new user experiences through entertainment x tech around the world.
Established in September 2018, Blue is the first digital life insurer in Hong Kong, China. It is committed to delivering an innovative and distinctive insurance experience to customers.
Price.com.hk provides price comparison services for consumers and help merchants increase exposure, improve turnover, and build up goodwill and reputation.
GCAR, a subsidiary of Deutsch Motors, recently established DeutschAutoWorld in Suwon, Korea to set off a new trend of culture for offline used car trading. Meanwhile, it also provides services to the public through its online used car platform "Charancha Deutsch AutoWorld".
Ubitus has world-leading GPU virtualization technologies, cloud-based streaming platforms, and game development kits (GDKs) and provides complete cloud game solutions for global ISPs, platforms, and game companies.
Ookbee started in 2012 as a start-up in Thailand focusing on developing eBook stores across Southeast Asia with presence in Thailand, Vietnam, Philippines, and Malaysia with more than 10 million customers in the region.
yellLive is a live streaming application for all those who want to present themselves. We have idols, artists, influencers, and other types of distributors. We provide a platform that is more fun and approachable and makes it easier for fans to show their support.
Perfect World Entertainment is a leading publisher of online games in North America and Europe. Our company is known for creating and publishing titles based on well-known entertainment franchises, such as Star Start Trek, Dungeons & Dragons, Magic, Torchlight series, and Remnant.
GRWTH is an intelligent home-school communication and student portfolio system, that provides various tools for the education community to record students' learning progress and achievements through APP.
Established in Tokyo on September 24, 2020, 5X Inc. provides planning, production, localization, culturalization, operations, and marketing support for the global release of entertainment content in Japan, Greater China, South Korea, and Southeast Asia.
bravesoft is an innovative Japanese technology company that has been committed to application development since the advent of smartphones. It has developed more than 800 apps so far, such as "Bokete", "TVer", "Prime Minister's Office", and "31 Ice Cream", with over 100 million cumulative downloads.
Founded in May 2010, WITH Ltd. is mainly engaged in planning, development, and operation of smartphone apps such as the online dating/marriage matching app "with" and Virtual Live Platform "INSPIX".
Clash Royale is a popular mobile strategy game created by Finnish game developer Supercell. Clash Royale is a real time strategy game that connects players across the world.
CyberAgent is committed to their vision “to create the 21st century's leading company” and continuously explores and expands new businesses. Currently, it is a market leader in the online advertising industry in Japan.
Building on their philosophy of “Fusion is Innovation”, E-BUSINESS is committed to introducing cutting-edge technologies from around the world to empower business and service innovations of Japanese companies with technical solutions.
Education First (EF) is an international education company that specializes in language training, academic programs, and cultural exchange. EF currently operates over 600 English language schools over 50 countries and regions.
Futu Securities (Futu) is an Internet-based brokerage firm that provides global investors with an online stock trading platform to trade NASDAQ and Hong Kong Stock Exchange stocks.
Established in 1994, Nexon is an international gaming company that has been leading the growth of the online gaming industry in Korea with its powerful development capabilities and creativity.
Established by a team of industry elites in 2012, Pitaya Games stayed true to their goal of building fun games with strong product appeal and are now one of the most renowned mobile game company in Japan.
Yinxiang Biji China is a cross-platform note-taking application in Mainland China.It helps people organize their lives, enabling them to focus on the important matters.
SANY Intelligent Mining Technology Co., Ltd. (SANY Intelligent Mining) is a subsidiary of SANY Group, a top industrial machinery corporation in China. With a vision for "digital, smart, and green mines", SANY Intelligent Mining specializes in the development of unmanned machinery and equipment for open pit mining, smart machinery and equipment for underground mining, smart mine management systems, and AI algorithm platforms.
POLYV adopts SaaS and aPaaS to help enterprises quickly set up their own live streaming systems for education, training, marketing, exhibition, recruitment, annual parties, and other business scenarios. Its core offerings are Live Streaming Cloud, Video Cloud, Streaming Cloud Classroom, Private Cloud Video, and Live Streaming Cabin.
Shenzhen Xiaoe Network Technology Co., Ltd. is a leading technology service provider with knowledge products and user services as its core. It has been serving over a million customers in various industries.
Established in December 2017, Huohua Siwei is a leading online education company in China focusing on logical thinking for kids. Its products cover such fields as logical thinking, Chinese knowledge, and programming. It leverages various means like small live class and AI-enabled interactive class, and combines multidimensional methods like heuristic guides, animations, games, and amusing teaching aids.
Shengqu Games is a world-leading online game developer, operator, and publisher. In line with the philosophy of "Technology empowers culture", the company is implementing the three strategies of "excellence", "globalization", and "new culture" and leveraging technology to inspire cultural vitality. It has a vision to become a technology and culture company that delivers a premium interactive experience.
As a pioneer in video banking and enabler of service mode transformation for over 100 banks, Feihu Interactive Technology (Beijing) Co., Ltd. is committed to promoting the application of interactive video and AI technologies in the finance industry. Feihu Video Banking, a remote video banking service, has set the trend for technology innovation in the finance industry.
Founded in 2006, Shanghai Golden Education Technology Co., Ltd. (Golden Education) is a technology-driven international vocational education group that engages in training, education services, and educational technology and product development. It focuses on financial education and also provides diploma courses and higher education and vocational programs. Golden Education is committed to building a diversified education ecosystem encompassing various categories and fields, facilitating career planning and lifelong education for individuals, and helping organizations improve their financial operations.