build.gradle file of the xmagickit module, find the following:api 'com.tencent.mediacloud:TencentEffect_S1-04:latest.release'
xmagickit:../assets/MotionRes.../assets/lut.xmagickit in the demo project into your own project.build.gradle in app and set applicationId to the package name bound to your trial license.UGCKitVideoRecord class of the demo.// For details about authentication and the error codes, see https://www.tencentcloud.com/document/product/1143/45385#.E6.AD.A5.E9.AA.A4.E4.B8.80.EF.BC.9A.E9.89.B4.E6.9D.83XMagicImpl.checkAuth(new TELicenseCheck.TELicenseCheckListener() {@Overridepublic void onLicenseCheckFinish(int errorCode, String msg) {if (errorCode == TELicenseCheck.ERROR_OK) {loadXmagicRes();} else {Log.e("TAG", "auth fail ,please check auth url and key" + errorCode + " " + msg);}}});
private void loadXmagicRes() {if (XMagicImpl.isLoadedRes) {XmagicResParser.parseRes(mActivity.getApplicationContext());initXMagic();return;}new Thread(new Runnable() {@Overridepublic void run() {XmagicResParser.copyRes(mActivity.getApplicationContext());XmagicResParser.parseRes(mActivity.getApplicationContext());XMagicImpl.isLoadedRes = true;new Handler(Looper.getMainLooper()).post(new Runnable() {@Overridepublic void run() {initXMagic();}});}}).start();}
private void initBeauty() {TXUGCRecord instance = TXUGCRecord.getInstance(UGCKit.getAppContext());instance.setVideoProcessListener(new TXUGCRecord.VideoCustomProcessListener() {@Overridepublic int onTextureCustomProcess(int textureId, int width, int height) {if (xmagicState == XMagicImpl.XmagicState.STARTED && mXMagic != null) {return mXMagic.process(textureId, width, height);}return textureId;}@Overridepublic void onDetectFacePoints(float[] floats) {}@Overridepublic void onTextureDestroyed() {if (Looper.getMainLooper() != Looper.myLooper()) { // Not the main threadboolean stopped = xmagicState == XMagicImpl.XmagicState.STOPPED;if (stopped || xmagicState == XMagicImpl.XmagicState.DESTROYED) {if (mXMagic != null) {mXMagic.onDestroy();}}if (xmagicState == XMagicImpl.XmagicState.DESTROYED) {TXUGCRecord.getInstance(UGCKit.getAppContext()).setVideoProcessListener(null);}}}});}
onPause() is used to pause effects, which can be implemented in an Activity/Fragment lifecycle method. The onDestroy method needs to be called in an OpenGL thread (you can call onDestroy() of the XMagicImpl object in onTextureDestroyed). For more information, see onTextureDestroyed in the demo.@Overridepublic void onTextureDestroyed() {if (Looper.getMainLooper() != Looper.myLooper()) { // Not the main threadboolean stopped = xmagicState == XMagicImpl.XmagicState.STOPPED;if (stopped || xmagicState == XMagicImpl.XmagicState.DESTROYED) {if (mXMagic != null) {mXMagic.onDestroy();}}if (xmagicState == XMagicImpl.XmagicState.DESTROYED) {TXUGCRecord.getInstance(UGCKit.getAppContext()).setVideoProcessListener(null);}}}
<RelativeLayoutandroid:id="@+id/panel_layout"android:layout_width="match_parent"android:layout_height="wrap_content"android:layout_alignParentBottom="true"android:visibility="gone"/>
private void initXMagic() {if (mXMagic == null) {mXMagic = new XMagicImpl(mActivity, getBeautyPanel());} else {mXMagic.onResume();}}
UGCKitVideoRecord class of the demo.Feedback