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Pushing Streams to Third-Party Addresses
Last updated:2024-01-26 12:00:38
Pushing Streams to Third-Party Addresses
Last updated: 2024-01-26 12:00:38
When ‍running cloud ‍applications for on-screen commenting interactive ‍games‍, virtual ‍meetings, and virtual ‍exhibitions, ‍it ‍is often necessary to ‍‍push ‍a video stream to a live room at the same time so that ‍more ‍audience members in the live room can view the application. To do this, CAR provides the stream push service, which you can use with the following methods:
1) Push a cloud video stream to CSS by binding a push domain. For more information, see Pushing Streams to CSS.
2) Push a cloud video stream to a third-party address according to the destination URL you enter.

After you activate pushing streams to third-party addresses, call the stream push API ‍on ‍the running ‍concurrency ‍to ‍push ‍cloud ‍video ‍streams ‍to third-party addresses you specify in real time.

Directions

1. First, activate the service on the Push to third-party address page.



Note:
Using this feature will incur stream push bandwidth fees. For details, see Billing Overview.
2. After pushing streams to third-party addresses is activated, you can call the stream push API ‍on ‍the running ‍concurrency ‍to ‍push ‍cloud ‍video ‍streams ‍to third-party addresses you specify in real time.
3. After using the stream push service, you can check the usage in the console.



Note:
The usage statistics may have a delay of 5-20 minutes.

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