This document describes how to download the SDKs for Tencent Cloud GME.
Check the Product Updates first before downloading the SDK.
If it is your first time to use the SDK, please refer to User Tutorial.
To compile and run the downloaded demo, you need to replace relevant strings with the SDK AppID and key you have applied for. For example, the code file UserConfig.cs needs modification for using the Unity demo. For more information on the service application, please see Voice Service Activation Guide.
You can refer to the following documents when performing debugging.
For any problems encountered when exporting the demo as an executable file, please see Program Export.
The v2.9.6 is updated as follows:
|SDK v2.9.6 is released||
Note on Updates
To upgrade to v2.9.x, see SDK Version Upgrade Guide.
|OS/Engine||Update Time||SDK Download||Sample Project Download||Documents|
|Unity||January 18, 2023||Download||Download||Quick Integration of SDK for Unity|
|Unreal Engine 4.x||January 18, 2023||Download||Download||Quick Integration of SDK for Unreal Engine|
|Unreal Engine 5.x||January 18, 2023||Download||Download||Quick Integration of SDK for Unreal Engine|
|Cocos2D||January 18, 2023||Download||Download||Getting Started|
|Windows||January 18, 2023||Download||Download||Native SDK Quick Access|
|iOS||January 18, 2023||Download||Download||Quick Integration of Native SDK|
|Android||January 18, 2023||Download||Download||Quick Integration of Native SDK|
|macOS||January 18, 2023||Download||Download||Quick Integration of Native SDK|
- GME SDK also supports game consoles (PlayStation, Xbox and Nintendo Switch). Submit a ticket if needed.
- For SDK compilation toolchains on all platforms, see Toolchain.
- Currently, only the ITMG_ROOM_TYPE_FLUENCY audio quality type is provided by default. To use other audio quality types, submit a ticket.