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Configuring and Viewing a License

Last updated: 2022-10-25 17:12:07

    Live Stream Publishing/Video Playback License

    Configuration

    Before you call the APIs of the media SDKs, follow the steps below to configure the license:
    iOS Add the code below in [AppDelegate application:didFinishLaunchingWithOptions:]:
    - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    NSString * const licenceURL = @"<The license URL obtained>";
    NSString * const licenceKey = @"<The key obtained>";
    
    // `V2TXLivePremier` is in the header file `V2TXLivePremier.h`.
    [V2TXLivePremier setLicence:licenceURL key:licenceKey];
    [V2TXLivePremier setObserver:self];
    NSLog(@"SDK Version = %@", [V2TXLivePremier getSDKVersionStr]);
    return YES;
    }
    #pragma mark - V2TXLivePremierObserver
    - (void)onLicenceLoaded:(int)result Reason:(NSString *)reason {
    NSLog(@"onLicenceLoaded: result:%d reason:%@", result, reason);
    }
    @end
    Android Add the code below in application:
    public class MApplication extends Application {
    
    @Override
    public void onCreate() {
    super.onCreate();
    String licenceURL = ""; // The license URL obtained
    String licenceKey = ""; // The license key obtained
    V2TXLivePremier.setLicence(this, licenceURL, licenceKey);
    V2TXLivePremier.setObserver(new V2TXLivePremierObserver() {
    @Override
    public void onLicenceLoaded(int result, String reason) {
    Log.i(TAG, "onLicenceLoaded: result:" + result + ", reason:" + reason);
    }
    });
    }

    Viewing license information

    After the license is successfully configured, you can call the API below to view the license information. Please note that it may take a while for the configuration to take effect. The exact time needed depends on your network conditions.
    iOS:
    NSLog(@"%@", [TXLiveBase getLicenceInfo]);
    Android:
    TXLiveBase.getInstance().getLicenceInfo();

    UGSV License

    Configuration

    Before you call the APIs of the media SDKs, follow the steps below to configure the license:
    iOS Add the code below in [AppDelegate application:didFinishLaunchingWithOptions:]:
    - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    NSString * const licenceURL = @"<The license URL obtained>";
    NSString * const licenceKey = @"<The key obtained>";
    
    // `TXUGCBase` is in the header file `TXUGCBase.h`.
    [TXUGCBase setLicenceURL:licenceURL key:licenceKey];
    NSLog(@"SDK Version = %@", [TXUGCBase getSDKVersionStr]);
    return YES;
    }
    - (void)onLicenceLoaded:(int)result Reason:(NSString *)reason {
    NSLog(@"onLicenceLoaded: result:%d reason:%@", result, reason);
    }
    @end
    Android We recommend adding the following in the application:
    public class MApplication extends Application {
    
    @Override
    public void onCreate() {
    super.onCreate();
    String licenceURL = ""; // The license URL obtained
    String licenceKey = ""; // The license key obtained
    TXUGCBase.getInstance().setLicence(this, licenceURL, licenceKey);
    TXUGCBase.setListener(new TXUGCBaseListener() {
    @Override
    public void onLicenceLoaded(int result, String reason) {
    Log.i(TAG, "onLicenceLoaded: result:" + result + ", reason:" + reason);
    }
    });
    }
    }
    explain
    If a live stream publishing license, a UGSV license, and a video playback license have the same license URL, you only need to configure license information once. You can apply for free trial licenses in the TRTC console, the CSS console, or the VOD console, or you can buy an official license.

    Viewing license information

    After the license is successfully configured, you can call the API below to view the license information. Please note that it may take a while for the configuration to take effect. The exact time needed depends on your network conditions.
    iOS:
    NSLog(@"%@", [TXUGCBase getLicenceInfo]);
    Android:
    TXUGCBase.getInstance().getLicenceInfo(context);
    
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