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Creating Bucket

Terakhir diperbarui:2024-02-02 14:36:36

    Overview

    This document provides an overview of APIs and SDK code samples for creating a bucket.
    Caution:
    We recommend you use a temporary key as instructed in Generating and Using Temporary Keys to call the SDK for security purposes. When you apply for a temporary key, follow the Notes on Principle of Least Privilege to avoid leaking resources besides your buckets and objects.
    If you must use a permanent key, we recommend you follow the Notes on Principle of Least Privilege to limit the scope of permission on the permanent key.
    API
    Operation
    Description
    Creating a bucket
    Creates a bucket under a specified account

    Creating a Bucket

    Feature description

    This API is used to create a bucket under the specified account. You can create multiple buckets under the same user account. The maximum number is 200 (regardless of region). There is no limit to the number of objects in the bucket. Bucket creation is a low-frequency operation. We recommended you create a bucket in the console and perform object operations in the SDK.

    Sample code

    using COSXML.Common;
    using COSXML.Model.Bucket;
    using COSXML.Auth;
    using System;
    using COSXML;
    
    namespace COSSnippet
    {
    public class PutBucketModel {
    
    private CosXml cosXml;
    
    PutBucketModel() {
    CosXmlConfig config = new CosXmlConfig.Builder()
    .SetRegion("COS_REGION") // Set the default region. For abbreviations of COS regions, visit https://www.tencentcloud.com/document/product/436/6224?from_cn_redirect=1.
    .Build();
    
    string secretId = "SECRET_ID"; // SecretId of the TencentCloud API. For more information about how to obtain the API key, see https://console.tencentcloud.com/cam/capi.
    string secretKey = "SECRET_KEY"; // SecretKey of the TencentCloud API. For more information about how to obtain the API key, see https://console.tencentcloud.com/cam/capi.
    long durationSecond = 600; // Validity period of the request signature in seconds
    QCloudCredentialProvider qCloudCredentialProvider = new DefaultQCloudCredentialProvider(secretId,
    secretKey, durationSecond);
    
    this.cosXml = new CosXmlServer(config, qCloudCredentialProvider);
    }
    
    /// Create a bucket.
    public void PutBucket()
    {
    //.cssg-snippet-body-start:[put-bucket]
    try
    {
    // Bucket name in the format of `BucketName-APPID`. You can get APPID by referring to https://console.tencentcloud.com/developer.
    string bucket = "examplebucket-1250000000";
    PutBucketRequest request = new PutBucketRequest(bucket);
    // Execute the request
    PutBucketResult result = cosXml.PutBucket(request);
    // Request succeeded
    Console.WriteLine(result.GetResultInfo());
    }
    catch (COSXML.CosException.CosClientException clientEx)
    {
    // Request failed
    Console.WriteLine("CosClientException: " + clientEx);
    }
    catch (COSXML.CosException.CosServerException serverEx)
    {
    // Request failed
    Console.WriteLine("CosServerException: " + serverEx.GetInfo());
    }
    
    //.cssg-snippet-body-end
    }
    
    // .cssg-methods-pragma
    
    static void Main(string[] args)
    {
    PutBucketModel m = new PutBucketModel();
    
    /// Create a bucket.
    m.PutBucket();
    // .cssg-methods-pragma
    }
    }
    }
    
    Note:
    For the complete sample, go to GitHub.
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