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Glossary

Single-URL Speed Limits

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Terakhir diperbarui: 2024-02-04 16:51:44

Overview

This document describes how to limit the speed on a single URL when calling the upload or download API.

Notes

The speed range is 819200 to 838860800 (in bit/s), that is, 100 KB/s to 100 MB/s. If a value is not within this range, 400 will be returned. The speed is limited by the trafficLimit parameter passed in when the upload and download methods are called.

Sample 1. Limiting single-URL speed on uploads

// Bucket region abbreviation. For example, "ap-guangzhou" is the abbreviation of the Guangzhou region
let region = "COS_REGION";
// Create a `CosXmlServiceConfig` object and modify the configuration parameters as needed
let serviceConfig = {
region: region,
isDebuggable: true,
isHttps: true,
};
// Create a `TransferConfig` object and modify the configuration parameters as needed
// You can set the object size threshold for multipart upload in `TransferConfig`. By default, the system automatically executes multipart upload for files whose sizes are greater than or equal to 2 MB. You can use the following code to change the threshold:
let transferConfig = {
forceSimpleUpload: false,
enableVerification: true,
divisionForUpload: 2097152, // Set multipart upload for files whose sizes are greater than or equal to 2 MB
sliceSizeForUpload: 1048576, // Set the default part size to 1 MB
};
// Register the default COS TransferManger
await Cos.registerDefaultTransferManger(serviceConfig, transferConfig);

// Get `CosTransferManger`
let cosTransferManger: CosTransferManger = Cos.getDefaultTransferManger();
//let cosTransferManger: CosTransferManger = Cos.getTransferManger(newRegion);
// Bucket name in the format of `BucketName-APPID` (`APPID` is required), which can be viewed in the COS console at https://console.tencentcloud.com/cos5/bucket.
let bucket = "examplebucket-1250000000";
let cosPath = "exampleobject"; //Location identifier of the object in the bucket, i.e., the object key
let srcPath = "Path of the local file"; // Path of the local file
// If there is an uploadId for the initialized multipart upload, assign the value of uploadId here to resume the upload. Otherwise, assign `undefined`.
let _uploadId = undefined;

// Callback for successful upload
let successCallBack = (header?: object) => {
// TODO: Logic after successful upload
};
// Callback for failed upload
let failCallBack = (clientError?: CosXmlClientError, serviceError?: CosXmlServiceError) => {
// TODO: Logic after failed upload
if (clientError) {
console.log(clientError);
}
if (serviceError) {
console.log(serviceError);
}
};
// Callback for the upload status, through which you can check the task process
let stateCallBack = (state: TransferState) => {
// todo notify transfer state
};
// Callback for the upload progress
let progressCallBack = (complete: number, target: number) => {
// todo Do something to update progress...
};
// Callback for the completion of multipart upload initialization
let initMultipleUploadCallBack = (bucket: string, cosKey: string, uploadId: string) => {
//The uploadId required for the subsequent checkpoint restarts
_uploadId = uploadId;
};

// Set the bandwidth limit for a single URL in bit/s. In the example, the limit is set to 1 Mbit/s
let _trafficLimit = 1024 * 1024 * 8;

// Start the upload
let transferTask:TransferTask = await cosTransferManger.upload(
bucket,
cosPath,
srcPath,
{
uploadId: _uploadId,
trafficLimit: _trafficLimit,
resultListener: {
successCallBack: successCallBack,
failCallBack: failCallBack
},
stateCallback: stateCallBack,
progressCallback: progressCallBack,
initMultipleUploadCallback: initMultipleUploadCallBack,
}
);

Sample 2. Limiting single-URL speed on downloads

// The advanced download API supports checkpoint restart. Therefore, a HEAD request will be sent before the download to obtain the file information.
// If you are using a temporary key or accessing with a sub-account, ensure that your permission list includes HeadObject.

// `CosTransferManger` supports checkpoint restart for download. You only need to ensure the consistency of parameters `bucket`, `cosPath`, and `savePath`.
// Then the SDK will resume the download from where interrupted.

// Get `CosTransferManger`
let cosTransferManger: CosTransferManger = Cos.getDefaultTransferManger();
//let cosTransferManger: CosTransferManger = Cos.getTransferManger(newRegion);
// Bucket name in the format of `BucketName-APPID` (`APPID` is required), which can be viewed in the COS console at https://console.tencentcloud.com/cos5/bucket.
let bucket = "examplebucket-1250000000";
let cosPath = "exampleobject"; //Location identifier of the object in the bucket, i.e., the object key
let downliadPath = "Path of the local file"; // Path of the local file

// Callback for successful download
let successCallBack = (header?: object) => {
// TODO: Logic after successful download
};
// Callback for failed download
let failCallBack = (clientError?: CosXmlClientError, serviceError?: CosXmlServiceError) => {
// TODO: Logic after failed download
if (clientError) {
console.log(clientError);
}
if (serviceError) {
console.log(serviceError);
}
};
// Callback for the download status, through which you can check the task process
let stateCallBack = (state: TransferState) => {
// todo notify transfer state
};
// Callback for the download progress
let progressCallBack = (complete: number, target: number) => {
// todo Do something to download progress...
};

// Set the bandwidth limit for a single URL in bit/s. In the example, the limit is set to 1 Mbit/s
let _trafficLimit = 1024 * 1024 * 8;

// Start the download
let transferTask:TransferTask = await cosTransferManger.download(
bucket,
cosPath,
downliadPath,
{
trafficLimit: _trafficLimit,
resultListener: {
successCallBack: successCallBack,
failCallBack: failCallBack
},
stateCallback: stateCallBack,
progressCallback: progressCallBack
}
);

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