When exporting a Game Multimedia Engine (GME) Demo, a certificate error typically occurs due to issues with SSL/TLS certificates, such as expired certificates, self-signed certificates, or mismatched domain names. This can prevent the demo from being exported or accessed securely.
Check Certificate Validity
Ensure the certificate is valid and not expired. Use tools like OpenSSL or browser developer tools to inspect the certificate details.
Use a Trusted Certificate
Replace self-signed certificates with certificates issued by a trusted Certificate Authority (CA), such as DigiCert or GlobalSign.
Verify Domain Name Matching
Ensure the certificate's Common Name (CN) or Subject Alternative Names (SANs) match the domain name used in the demo.
Update Certificate on Server
If the certificate is hosted on a server, update it to the correct one and restart the server.
Bypass Certificate Check (Not Recommended for Production)
For testing purposes only, you can disable certificate validation in the code or configuration. However, this is insecure and should not be used in production environments.
If the demo uses HTTPS to load resources from a server, and the server's certificate is self-signed, the browser or application will block the request. To fix this, replace the self-signed certificate with one from a trusted CA and ensure the server is configured to use it.
For secure certificate management, consider using Tencent Cloud SSL Certificates Service. It provides a wide range of SSL/TLS certificates from leading CAs, simplifying the process of obtaining, deploying, and managing certificates for your applications. This ensures secure communication and resolves certificate-related errors during the export or deployment of your Game Multimedia Engine Demo.