In game testing, bugs are typically categorized into different levels based on their severity and impact on the user experience. The common bug levels include:
Critical (Blocker): Bugs that prevent the game from functioning or make it unplayable. These require immediate fixes.
Major (High): Bugs that significantly affect gameplay, user experience, or core functionality but do not completely block progress.
Moderate (Medium): Bugs that impact usability or enjoyment but do not severely hinder gameplay.
Minor (Low): Bugs that have minimal impact on gameplay or user experience, often cosmetic or non-critical issues.
For cloud-based game testing and deployment, Tencent Cloud offers services like Game Testing Solutions and Cloud Gaming Platforms to streamline bug detection and performance optimization. These services help developers identify and resolve issues efficiently across different environments.