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How to deploy OpenClaw on Vultr Cloud with 1-Click Apps?

To deploy OpenClaw on Vultr Cloud using 1-Click Apps, follow these steps:

Step 1: Log in to Your Vultr Account

Go to https://www.vultr.com and log in with your credentials. If you don’t have an account, sign up for a new one.

Step 2: Deploy a New Instance Using 1-Click Apps

  1. From the Vultr dashboard, click on the “Deploy” button or navigate to the “Deploy New Server” section.
  2. In the deployment page:
    • Server Location: Choose a data center location closest to your users or yourself for lower latency.
    • Server Type: Under “Applications”, look for "SteamCMD" or "Game Servers" category. (As of the latest available options, OpenClaw may not be directly listed as a 1-Click App, but it can be deployed via SteamCMD, which is available as a 1-Click App.)
    • Select “SteamCMD” from the 1-Click Apps list. (If “SteamCMD” is not directly available, choose a Linux OS like Ubuntu 22.04 LTS and install SteamCMD manually — see below for manual steps.)

⚠️ Note: As of now, OpenClaw does not have an official dedicated 1-Click App on Vultr. However, it is a Source Engine mod (specifically a mod of Garry’s Mod), so it can be installed on a server running SteamCMD and Garry’s Mod server files, then loading the OpenClaw mod.


Option 1: Deploy SteamCMD via Vultr 1-Click App (Recommended)

  1. In the “Application” dropdown, select “SteamCMD”.
  2. Choose the server size based on expected player count (e.g., 1–2 GB RAM for small servers).
  3. Set a server hostname and password.
  4. Click “Deploy Now”.

Once deployed, connect to the server via SSH:

ssh root@your_server_ip

Step 3: Install and Configure OpenClaw via SteamCMD

1. Update the System & Install Dependencies (if not pre-installed):

apt update && apt upgrade -y
apt install lib32gcc-s1 curl -y

2. Navigate to SteamCMD Directory (if using SteamCMD 1-Click App)

Usually, SteamCMD is installed in /usr/games/steamcmd or /home/steam/steamcmd. You might need to switch to the correct user (often steam).

su - steam

3. Run SteamCMD

./steamcmd.sh

Inside the SteamCMD console, do the following:

login anonymous
force_install_dir /home/steam/garrysmod
app_update 4020 validate
quit

🔍 Explanation:

  • 4020 is the AppID for Garry’s Mod.
  • This installs the base Garry’s Mod server files.

4. Install OpenClaw Addon/Mod

OpenClaw is usually installed as a collection or addon via the Steam Workshop. You will need the Workshop Collection ID or individual addon IDs.

  1. Find the OpenClaw collection ID (for example, suppose it's 123456789; you’ll need the actual ID — check the official OpenClaw site or Steam Workshop page).
  2. Create a addons folder and use steamcmd to subscribe to the workshop items or download them manually.

Alternatively, you can use this method to install workshop addons:

Create a file called addons.txt inside the garrysmod/cfg/ directory with content like:

workshop_download_item 4020 <WORKSHOP_ID_1>
workshop_download_item 4020 <WORKSHOP_ID_2>
...

Then, use a startup script or meta-mod like SourceMod to auto-install them at server launch.

But a simpler way is to use Steam Workshop Collection Downloader scripts (like https://github.com/ThirteenAG/WPFModManager or custom bash + SteamCMD scripts).

🛠️ Example (Manual Workshop Download):

You can use a script like this to download a workshop item:

cd /home/steam/garrysmod
mkdir -p addons
wget "https://steamcdn-a.akamaihd.net/client/..."  # Not direct, better to use SteamCMD

But the proper automated way is:

Use steamcmd to log in and force install workshop items via a script:

./steamcmd.sh +login anonymous +workshop_download_item 4020 <WORKSHOP_ID> +quit

Replace <WORKSHOP_ID> with the actual numeric ID from the OpenClaw Workshop page URL.


Step 4: Configure Server to Load OpenClaw

  1. Open the server configuration file, typically:
nano /home/steam/garrysmod/srcds_run

Or create a startup script:

#!/bin/bash
cd /home/steam/garrysmod
./srcds_run -game garrysmod +map gm_construct +maxplayers 16 +gamemode terrortown +host_workshop_collection <COLLECTION_ID>

🔧 Replace:

  • +map gm_construct with a supported map.
  • +gamemode terrortown (Terrorist Town / Garry’s Mod gamemode) or another compatible mode.
  • +host_workshop_collection <COLLECTION_ID> with the numeric Workshop Collection ID that includes OpenClaw assets.

📌 Find Workshop IDs:
Visit the OpenClaw collection on the Steam Workshop (e.g., https://steamcommunity.com/sharedfiles/filedetails/?id=XXXXXX), and the number at the end of the URL is the Collection ID.


Step 5: Start the Server

Make the script executable:

chmod +x start_server.sh
./start_server.sh

Your OpenClaw-enabled Garry’s Mod server should now be running. Connect using the server IP in Garry’s Mod client.


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