
Parameter | Type | Description | Required | Note |
EventType | string | Message type. | True | Message type. For virtual item delivery, this is always: event |
Event | string | Event type. | True | Event type. For in-game direct purchase, this is always: minigame_game_pay_goods_deliver_notify |
PayModel | string | Payment method. | True | Payment method. |
Payload | string | Payment payload information. | True | Detailed content in JSON format. See the Payload table below. (All message content is formatted as JSON for unified signature verification.) |
PayEventSig | string | Payment signature. | True | Payment signature. For details, refer to |
Parameter | Type | Description | Required | Note |
OpenId | string | openid | True | The openid of the player who receives the virtual item. |
Env | string | Environment configuration. | True | Environment configuration. 0: Live environment (also known as production environment) |
OutTradeNo | string | Order number. | True | Order number. |
GoodsInfo | Object | The virtual item for delivery. | True | The virtual item for delivery. |
Parameter | Type | Description | Required | Note |
ProductId | String | Game item ID. | True | Game item ID. |
Quantity | Number | Quantity of game items purchased. | True | Quantity of game items purchased. |
ZoneId | String | Server region ID. | True | Server region ID. |
OrigPrice | Number | Original game item price (in cents). | True | Original game item price (in cents). |
ActualPrice | Number | Actual paid price (in cents). | True | Actual paid price (in cents). |
Attach | String | Pass-through data. | True | Pass-through data. |
OrderSource | Number | 1 In-game order 2 Marketplace order 3 Marketplace test order | True | 1 In-game order |
Name | Type | Required | Note |
returnCode | string | True | Response code, 0 indicates success. |
returnMessage | string | False | Response message. |
data | string | True | Response data, OK indicates success. |
requestId | string | True | Request trace ID. |
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