tencent cloud

Game Multimedia Engine

Product Introduction
Overview
Strengths
Features
Scenarios
Compliance
Console Guide
Usage Querying
Activating Services
Getting Started
Quick Integration of SDK
Quick Integration of Sample Project
Basic Feature Development Guide
Authentication Key
Voice Chat Role Configuration
Sound Quality
Client API
SDK for Unity
SDK for Unreal Engine
Cocos2D SDK
SDK for Windows
SDK for iOS
SDK for Android
SDK for macOS
H5 SDK
Electron SDK
SDK for Flutter
SDK Version Upgrade Guide
Error Codes
Toolchain
Server APIs
History
Introduction
API Category
Usage APIs
Recording APIs
Making API Requests
Voice Chat APIs
Application APIs
Data Types
Error Codes
FAQ
Product Features
Troubleshooting Guide
Billing
Sample Project Usage
General
Authentication
Voice Chat Room Entry Failure
Sound and Audio
Network
Speech-to-text Conversion
Program Export
Service Agreement
Service Level Agreement
Política GME
Contrato de Privacidade e Segurança de Dados
Política de privacidade

Authentication

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Última atualização: 2024-01-18 15:16:53

How do I ensure the security of authentication?

We recommend deploying the authentication feature on the client at the early stage, and later deploying it at the game app backend.
Solution
Advantage
Disadvantage
Deployment on backend
Higher security
Joint testing by backend developers is required
Deployment on client
Quick integration
Lower security

How long is the validity of the authentication generated by the client?

The validity is permanent.

When I access GME, an error code is displayed prompting an authentication failure. How to fix it?

First, check if the voice message service is enabled in the console. If yes, then verify the following:
The SDK AppID is consistent with it in the console.
The OpenID is greater than 10,000.
null must be entered for the parameter of the voice message room ID.
The key obtained from the Tencent Cloud console is valid.

Is any LIB file available for TEA encryption?

We provide the Authbuffer compilation document and a ZIP file.

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