tencent cloud

Cloud Application Rendering

Release Notes
Product Introduction
Overview
Basic Concepts
Strengths
Use Cases
Purchase Guide
Billing Overview
Billing
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Overdue Payment
Refunds
Auto-Renewal Rules
Getting Started
Basic Technical Concepts
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Integration Demo
Console Guide
Application Management
Project Management
Stream Push Service
Concurrency Management
Multiplayer Interaction
Session Status
Practical Tutorial
How to Implement Cloud-Native Recording
How to Implement Application Upload and Version Update via CAR-CLI
How to Implement Concurrency Sharing
How to Implement Mobile Chinese Input
How ‍to ‍Push ‍‍Cloud ‍Video Streams to CSS
How to Implement Multi-Person Interaction
How to Implement Live Room Interaction ‍with On-Screen Comments
Configuring and Using Cloud Browser
SDK Documentation
JavaScript SDK
SDK for Android
SDK for iOS
API Documentation
History
Introduction
API Category
Making API Requests
User APIs
Application Management APIs
Project Management APIs
Concurrency Management APIs
Stream Push Service APIs
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CAR Basics
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Data Processing And Security Agreement
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Billing Overview

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最終更新日: 2025-08-05 10:16:04
CAR is billed by cloud application rendering concurrency. In CAR, a concurrency represents the collection of virtual computing resources, including CPU, bandwidth, disk, and GPU, required for one user to render your application content. Each concurrency supports access to your application by only one user at a time.

Billing items - CAR concurrency

A concurrency represents the collection of virtual computing resources, including CPU, bandwidth, disk, and GPU, required for one user to render your application content. Each concurrency supports access to your application by only one user at a time. CAR supports hybrid scheduling of concurrencies in x86 and ARM architectures.
x86 concurrency: Has a high performance with the computing power of a desktop graphics card and is generally suitable for PC desktop applications.
ARM concurrency (Whitelist Activation): Has a high cost performance and low application adaptation costs and is generally suitable for Android applications.
Concurrency Architecture
Concurrency Scale
Application
x86
GPU
S - For rendering small applications
Small desktop applications
M - For rendering medium-sized applications
Medium-sized desktop applications
L - For rendering large applications
Large desktop applications
x86
CPU
4-core CPU type concurrency
Desktop or web applications without GPU requirements
8-core CPU type concurrency
16-core CPU type concurrency
ARM
(Whitelist Activation)
Enhanced cloud ARM concurrency
Android applications
Ultimate cloud ARM concurrency
Note:
In CAR, a concurrency is a virtual resource that supports one user to access your cloud application. Concurrency scales differ in their architecture and configuration, but they do not determine the number of concurrent users that can access an application. For example:
Suppose you have a large-scale virtual concert application. To guarantee there are enough computing resources to render your application, you can choose concurrency scale L with a high GPU performance. If you want to sustain 1,000 users accessing your cloud environment at the same time during peak hours, you can purchase 1,000 monthly or daily subscribed L concurrencies and make additional users queue up to wait for concurrencies to become available. To learn more about queueing, see Queue Feature.
For more information on CAR concurrency scales, see Billing.

Billing mode

CAR concurrency packs are prepaid in a monthly or daily subscribed manner or purchased as resource packages. For more information, see Billing.
Note:
If you terminate and return the monthly subscription package for a CRA concurrency, you will be billed at the rate for a daily subscription package for the resources that have been used. The remaining prepaid amount will be refunded to you.
A prepaid resource package is billed hourly. It takes effect upon purchase and is valid for six months, after which unused resources will expire and cannot be refunded or renewed. You can return an unused resource package that is within the validity period for a full refund. Partially used resource packages are not eligible for refund or return.
For more information, see Refunds.

Value-Added Feature Billing Item: Cloud-Based Push Streaming

CAR supports additional push streaming of the cloud-rendered images. There are two methods of push streaming: (1) Streaming to cloud live broadcasting by binding a cloud live broadcast domain; (2) Transmitting the target streaming address to stream the image to the specified address. The cloud-based push streaming feature needs to be enabled in the console before it can be called through the API. For detailed billing information, please refer to the Billing.

Value-Added Feature Billing: Multiplayer Interaction

In the multiplayer interaction mode, the room is created by a CAR player (i.e., the room owner), and then other players (i.e., interactive audience) can join the same room via the room owner's UserId. In the same room, all users can see the same cloud-rendered scene through a cloud rendering connection. To use the multiplayer interaction feature, it must be actively enabled in the console, and then it can be called via API. For detailed billing information regarding this value-added feature, please refer to billing.

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