Game Multimedia Engine (GME) is a one-stop audio solution that provides various services such as voice chat, voice messaging, and speech-to-text conversion for gaming scenarios of many game types, including FPS, MOBA, MMORPG, casual battle games, chess and card games, and online board games. It also supports interconnection between mobile, PC, game console, and browser games.
|Voice messaging||It can send recorded voice messages to game channels and get offline voice messages sent during a certain period of time.||Chat with friends/in a channel|
|Speech-to-text conversion||It can convert a recording file or a streaming voice message to text in up to 125 languages in real time.||
|Real-time interactive avatar||It provides capabilities such as camera-based expression and motion capturing, speech capturing and processing, sync transfer of motion data and audio stream, and model driving and rendering and combines them with the game's own avatar to enable game players to interact with each other in real time in their avatars.||
|Voice tag||It analyzes the input audio data based on AI models to add tags such as age, gender, and tone to the audio.||
|Voice recording||Players can record the voice of all players or the specified room, so as to retain the interesting audio content in the game and create their own works based on the recordings. The recordings can be stored to the client or server.||
GME is compatible with iOS, Android, Windows, macOS, web, Unity, Unreal, and Cocos and adapted to 20,000+ terminals and numerous peripheral device models, ensuring a smooth voice chat experience across all platforms. The specific requirements for compatibility are as detailed below:
|Android||Android 6.0 or later|
|iOS||iOS 9.0 or later|
|macOS||macOS 10.10 or later|
|Unity||Unity 4.7 or later|
|Cocos2d-x||Cocos2d-x 3.16 or later|
|Cocos Creator||Cocos Creator 3.0.0 or later|
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