We recommend deploying the authentication feature on the client at the early stage, and later deploying it at the game app backend.
Solution | Advantage | Disadvantage |
---|---|---|
Deployment on backend | Higher security | Joint testing by backend developers is required |
Deployment on client | Quick integration | Lower security |
The validity is permanent.
First, check if the voice message service is enabled in the console. If yes, then verify the following:
AppID
is consistent with it in the console.OpenID
is greater than 10,000.null
must be entered for the parameter of the voice message room ID.We provide the Authbuffer compilation document and a ZIP file.
Was this page helpful?